KATARRADon't read your story. Be it.
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The World of Katarra

Codex

Discover · Learn · Explore

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The Codex is your guide to the world of Katarra. Learn the lore, understand the systems, and discover the knowledge that shapes your journey. It is designed to explain what a character could reasonably know without turning every mystery into a checklist.

Choose a chapter below. Each chapter has its own page, can grow independently as canon develops, and links forward and backward through the Codex.

Chapters of the Codex

17 volumes
Chapter 1

The Basics

Core concepts, how Katarra works, and what makes this persistent world different.

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Chapter 2

Your Journey

Levels, ranks, mastery, choices, and the milestones that shape a life.

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Chapter 3

Peoples & Homelands

Peoples, cultures, homelands, languages, and the places characters call home.

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Chapter 4

Attributes

The attributes that describe your character’s natural and developed potential.

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Chapter 5

Professions

Complete non-Adventurer lives built around expertise, discovery, trade, and mastery.

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Chapter 6

Legacy Stones

Stone families, manifestations, rarity, pairings, mastery, and the powers that awaken from them.

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Chapter 7

Renown & Infamy

The separate reputations that record what the world admires, fears, remembers, and believes.

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Chapter 8

Convergence

The Level 30+ possibility of uniting two established Adventurer manifestations into something greater.

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Chapter 9

Soul Scars

Permanent unseen marks left by events powerful enough to change a character’s story.

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Chapter 10

Guilds & The Academy

Organizations, contracts, standing, trust, and the communities that shape opportunity.

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Chapter 11

The World

Regions, settlements, routes, dangers, institutions, and the places between.

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Chapter 12

Bestiary

Known creatures, threats, behaviors, habitats, and the knowledge earned by surviving them.

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Chapter 13

Items & Crafting

Equipment, materials, crafted goods, enhancement, trade, and the objects that carry player history.

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Chapter 14

Lore & History

History, legends, institutions, conflicts, mysteries, and the stories people believe are true.

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Chapter 15

Combat & PvP

Turn-based conflict, attack and defense, fleeing, capture, homeland effects, and rank recognition.

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Chapter 16

Conditions & Consequences

Combat conditions, survival pressures, recovery, capture, death, and the lasting cost of danger.

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Chapter 17

FAQ

Quick answers for new and returning players without requiring a dive into every chapter.

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A living reference: the chapter structure is permanent, but the knowledge inside it can expand as Katarra develops. New lore, systems, creatures, Profession details, and public discoveries can be added without redesigning the Codex.
Explore · Learn · Prepare · Belong